Wednesday, July 22, 2009

Putting together army lists

Kev and I have a plan to play Saturday using sliding army lists. We will each roll d6. 1-2 = 1500 points, 3-4 he 1750 points, and 5-6 = 2000 points. So we could have as far different as a 2000 verse 1500 point game all the way to both having the same size army. Should be fun.

Well, I decided to make 6 armies; for each point value, I will make one magic heavy army and one non-magic army. So here goes.

1500 points version 1

I will start by putting in the units I WANT to include.

5 Chaos Knights w/ Full Comand, Mark of Khorne, and Banner of Wrath 325 points
5 Chaos Knights w/Full Command, Mark of Khorne, and War Banner, 305 points

Now for core
12 Chaos Warriors w/Full Command, Mark of Khorne, and Great Weapons 234
13 "                                                                                                                "              251

Exalted Hero on Chaos Steed w/shield, Filth Mace, Favour of the gods, and Khorne, 186 points

Wulfrik the Wanderer, 185
Total: 1486 points
I can put Wulfrik in with one unit of Warriors for a little punch and to give me two shots at winning a combat worthy of rolling on the table. With 2 fast moving units and two solid blocks of infantry, I should be in good shape against the Ogres. I know his play style, and this would mean lots of fun, quick close combat battles. 

Alternatively, for 276 points I could mount an Exalted hero, give him the Banner of the gods to make units w/in 6" stubborn. I would need to take out some things, though. 

Minus Wulfrik and one Chaos Warrior saves me 202 points and I am already 14 under. 60 more points; gone is the Banner of Wrath since that would be my only magic, hence easily dispelled. I need 15 more points; it is a choice between the War Banner and another Chaos Warrior; Since I would not mind seeing Kev win though I am not going to simply give him the game, I think it would make my army a hair more balanced to remove the War Banner since he has issues with combat resolution scores so it should be a more fun game for both of us. 

So lets add up again:

5 Knights w/Khorne, full command = 280 x2 = 560
12 Chaos Warriors w/ Great Weapons, Khorne, Full Command = 234 x2 =468
Exalted Hero on Chaos Steed w/Khorne, Filth Mace, Favor = 186
Exalted Hero w/Banner of the gods, Chaos Steed, Nurgle = 271 (went with Nurgle to make him a bit more durable)
1485. Perfect. 

Looks to me like a fun army that I actually really, really want to play against his Ogres. I think it would be great fun. In fact, I am not doing a 1500 point magic army because this looks perfect to me. 

It is a small, fast moving, hard hitting army that, in the right circumstances, could see him off the field shortly. Given the wrong circumstances, it is pretty fragile and just one or two poor rolls could see me exit in short order. Of course, if terrain allows, my entire army will have two shots needing an 8 to not leave; an 89% chance I will be there after re-roll due to Will of Chaos or my Army Standard Bearer. I love it. I really, really hope this is the army I roll, though that could change after I see what I do at the next level.

1750 point
See above, but add Wulfrik (185) and some Marauders:20 would give me exactly 1750 points with no upgrades, but against Ogres I want Great weapons. So 16 of them. But wait:I want them tougher to support Wulfrik so lets go with Nurgle and a standard Bearer for a little extra Combat Resolution. So now there is a 30 point add to the unit cost...never mind. I only had 80 to spend. I will keep the Great Weapons, so 5 points apiece: 16 of them. 
Wulfrik and 16 Marauders w/Great Weapons = 265
265 + 1485=1750. Only the presence of the Marauders keeps this from being my preferred army. So I might use the 80 points instead to purchase an additional 4 Chaos Warriors. But one of those two alignments will be a "3" on the die roll.

Magic Heavy 1750
I will start this a little different: With Characters, then fill in around them.

Sorcerer, level 2, with Tzeentch, Conjoined Homonculus, Blood of Tzeentch, Spell Familiar, 215 points
Sorcerer, Level 2 with Tzeentch, Infernal Puppet, 155 points
Sorcerer, Level 1 w/Tzeentch, Power Familiar, Power Stone 150 points
Sorcerer, Level 1 w/Tzeentch, Skull of Katam, 155 points
675 so far.

5 Chaos Knights w/ Full Comand, Mark of Khorne, and Banner of Wrath 325 points
5 Chaos Knights w/Full Command, Mark of Khorne, and War Banner, 305 points

Just 445 points for core:two ways to go.

10 Marauders = 40
10 Marauders = 40
There is a rumor afloat I might be acquiring more Marauders; if so, I will fill out many more points with them and use them to protect my Wizards. If not, then

17  Chaos Warriors w/Nurgle, Great Weapons, full command 349 points
675+630+80+349=1734.  Good enough. 

Oddly, though it has lots of Magic and Knights...this list looks at best mildly entertaining to play. Something wrong with me. Wait!
If I drop the Warriors to just 10 I will save enough points to put in a Chaos Warshrine! Consider it done.


2000 Point Combat Heavy
Now to the big game. 
Sigvald the Magnificent, 425 points. Continuing my new trend; taking troops that do not fit my play style. He suffers stupidity. Not someone I normally like, but this time...I love him.
Wulfrik, 185
Exalted Hero w/Banner of the gods, Chaos Steed, Nurgle = 271
Exalted Hero on Chaos Steed w/shield, Filth Mace, Favour of the gods, and Khorne, 186 points
Hero Hammer time, 1067 points of heroes

5 Chaos Knights w/ Full Comand, Mark of Khorne, and Banner of Wrath 325 points
5 Chaos Knights w/Full Command, Mark of Khorne, and War Banner, 305 points

303 points for 3 core choices:

11 Chaos Warriors w/ Great Weapons, Khorne, Full Command = 217 
2 units each of 10 Marauders = 80
1997 points

I think I would rather have more Warriors, though, so drop the Marauders and Warriors as above, plus the one Filth Mace wielding Hero.
Replace them with:
12 Chaos Warriors w/ Great Weapons, Khorne, Full Command = 234 x2 =468
20 Marauders w/Great Weapons, Nurgle, Full Command, War Banner: That means no banners for the Knights.175 points

So now we have:
Sigvald the Magnificent, 425 points. 
Wulfrik, 185
Exalted Hero w/Banner of the gods, Chaos Steed, Nurgle = 271
881 Hero Points.

5 Knights w/Khorne, full command = 280 x2 = 560
12 Chaos Warriors w/ Great Weapons, Khorne, Full Command = 234 x2 =468
20 Marauders w/Great Weapons, Nurgle, Full Command, War Banner, 175 points
881+560+468+175=2084:- the War Banner and Command, 2039. Minus Nurgle, 2009. Minus 2 Marauders =1999. Bingo.
Sigvald can cross bad terrain, Wulfrik can enter from various table edges...I like it.

Magic Heavy 2000
We will start with a Prince, Level 4, with Tzeentch and Tendrils of Tzeentch 535 points
Sorcerer, level 2, with Tzeentch, Conjoined Homonculus, Blood of Tzeentch, Spell Familiar, 215 points
Sorcerer, Level 2 with Tzeentch, Infernal Puppet, 155 points
Sorcerer, Level 1 w/Tzeentch, Power Familiar, Power Stone 150 points
1055 points

10 x Marauder = 40 x2=80
5 Chaos Knights w/ Full Comand, Mark of Khorne, and Banner of Wrath 325 points
5 Chaos Knights w/Full Command, Mark of Khorne, and War Banner, 305 points
12 Chaos Warriors w/ Great Weapons, Khorne, Full Command = 234
1999 points

And there we have it. Since I will not have my Shaggoth put together by Saturday, here is a list for every option that will have no more than 3 proxies (and that is only if I proxy 3 Marauders). Go me!

And there is your scouting report, Kev. Looking forward to the game! And to my continued domination of the poker... :-)


  



1 comment:

Wow Gold said...

Nice blog. I liked it.